Wednesday, December 16, 2009

Disenchants rolled items w/o enchanter


I've been raiding with friend on the new icecrown citadel in 10 man's raid today.
We were ashamed to not have an enchanter with us, and as you may now, the disenchant fonction in the roll window were disabled.


Lucky me, i got a friend who weren't in raid & Afk in Dalaran. I asked him to group with us (as the eleventh player) to try & see if disenchants could work, based on this player.... And it did !

So, to be brief :

  • Group with an enchanter (even if your raid is full)
  • Let him stay wherever he wants, he doesn't have to fight or even play
  • Loot items in dungeon/raid and pop the roll windows
  • See the disenchant button active
  • ?????
  • Enjoy
As it may be of pretty low use, it's indeed the best way to save some prismatic shard.

On a second way, i tried the same thing after my raid when i were farming ZG mounts. I was alone (prot pally FTW) inside ZG & grouped with him in Dalaran

Each loot were offering me disenchant fonction.

How to Make Gold with Fishing

Before you get too excited and ready to dive into this section make sure you have the Fishing Buddy addon installed that I talked about in the Introduction, it will let you know how well you're doing while fishing and give you some statistical data such as catch rates that can help you pick the best spots for your skill level to make gold.

Farming Fish
The catch rate from pools is a lot higher than open water fishing for the specific type of fish you are catching. So if you don't want to sit in one area fishing or you're after something very specific go to the pools in the zones that are recommended.

Fish prices vary from server to server but I've compiled a chart with the average buyout price and the fish you should be after. For you to tell which fish you should go after on your server and faction, go to the auction house and see which ones from the list are selling and for what. This chart uses the average buyout across all servers.

Fish Open Water Catch Rate Recommended Skill Average Buyout Price (each)
Deep Sea Monsterbelly ~20% 575 5g
Nettlefish ~30% 525 3g
Dragonfin Angelfish ~22% 475 2g
Glacial Salmon ~22% 475 2g
Musselback Sculpin ~20% 475 2g
Raw Whitescale Salmon ~40% 475 2g


Deep Sea Monsterbelly
The farming locations can be a little scary to find because they are all out in the Frozen Sea. Basically there are a few points you can fly to and land on like broken pillars or icebergs. I'll show you where I fish from as well as the location of the pools. Remember, you can fish for these in open water anywhere in the Frozen Sea, in case these areas are crowded. There are a bunch of icebergs you can on southwest of Grizzly Hills around 60,70 on the Northrend map or 6, 93 on the Grizzly Hills map.





Nettlefish
Most people have problems fishing Nettlefish because they only come from Sholazar Basin and it's heavily farmed for a ton of stuff already so there is a lot of PvP that happens. It's hard to sit there fishing peacefully without being killed by other players, but I know of one of the best open water spots in the game. Nettelfish Pools are found in all the inland water sections of Sholazar so if the area I picked out for you is camped just go to any other inland water source.



Dragonfin Angelfish and Musselback Sculpin
This fish can build up quickly if you don't pay attention to your supply. Not only does it come from multiple zones but the spot I'm going to tell you to fish for it, is also the same spot you'll be catching Musselback Sculpin. It's an open water location that you rarely will be bothered at but I'll give you the location of some of the fishing pools as well. In my hot spot, there is a piece of land under the water you can stand on and cast all day and barely anyone comes by to see what you are doing.





Glacial Salmon
To get to my secret spot it's kind of hard without a flying mount if you are Horde, if you are Alliance, you cheat! Alliance can fish for Glacial Salmon right off the dock of Valgarde in Howling Fjord. There are so many pools found on the inland waters of Howling Fjord and Grizzly Hills that its as simple as running or flying next to a river to find one.



Raw Whitescale Salmon
The demand for this fish comes from people power leveling their cooking. It is used in a recipe that can get people from 275 to over skill 300, therefore, it has some demand, but because it's in the original World of Warcraft, almost no one farms it. Check your Auction House before you set out to get this fish to see if it's oversupplied or not there, then depending on what you find out, decide whether or not you want to catch some to sell.



Fishing Dailies
In patch 3.1 they added fishing Dailies from Dalaran. You can do these to make some money, the reward you get has a chance to contain items that will get you a little bit of cash on the Auction House.

Blood is Thicker
The bloodtooth is a fiesty little fish used in a recipe to cure infected wounds. We could use some of them, if you're up to it. As the name suggests, they've a hunger for blood. The only way I know how to catch the little devils is by creating a blood pool and fishing in it. Get yourself covered in blood - just slaughter a beast in the Borean Tundra - and then jump in the water. It'll wash right off and create the perfect fishing spot.


Head to Borean Tundra, kill any animal, then head to any inland water source and you will see a blood pool has spawned, cast into it and catch your 5 Bloodtooth Frenzies.



Jewel of the Sewers

Hard to believe that most people fish in the Dalaran Sewers for giant rats and mutated fish. Especially when those waters are filled with priceless jewelry - discarded by broken hearted fools, thieves, and careless drunks. The trick is to let your hook drag the bottom and don't pull up too hard when get something. Try it out, . I'd be willing to trade whatever you find for a few trinkets of my own.


You can fish anywhere in the sewers of Dalaran for this quest. The item you are looking for is Corroded Jewelry.



Monsterbelly Appetite
It seems a recent deep sea fishing trip went very wrong. The boat capsized, and one of the fisherman lost an arm to a hungry monsterbelly. Our first aid clinic promises they can reattach the arm if we can bring it back. You fish long enough where monsterbellies are found, and I'd bet my favorite fishing pole our little monsterbelly will show his ugly face. Find that arm, and bring it to Olisarra the Kind here in Dalaran. She'll know what to do.


Use my hot spot for Deep Sea Monsterbellies in Dragonblight. Fly south out of Dalaran and head to about 58,80 in Dragonblight. Stand on one of the broken pillars and fish from there. If you go elsewhere, make sure it says you are in the "Frozen Sea" before you start fishing. You're looking to catch a Bloated Monsterbelly. When you get one of these, open it up and you will find the Severed Arm in there.



Dangerously Delicious
The best fishing is often the most dangerous. Wintergrasp boasts a bountiful catch for the brazen. In fact, it's the only place to catch the fabled Terrorfish - a fish both lethal and delicious. Bring me some, and we'll have something to discuss.


Fish in any lake in Lake Wintergrasp until you catch 10 Terrorfish.



The Ghost Fish
Any Northrend angler worth salt knows about the pygmy suckerfish. It's not edible, but sometimes useful to alchemists. There is, however, a stealthy fish that hides among the suckerfish in the River's Heart of Sholazar Basin. The phantom ghostfish. When out of water, they become increasingly translucent until they fade away completely. Some hypothesize they return to Sholazar, and others are more... superstitious. I want you to catch this fish and discover it's secret by any means!


Go to the River's Heart in the center of Sholazar Basin and fish there until you catch a Phantom Ghostfish. Once you catch it, you must eat it within 1 minute to complete the quest or it will disappear.

Increase stats to infinity




This one is super easy (surprisingly), and easily bannable. THE STAT CHANGES ARE PERMANENT, LAST THROUGH LOG-OUT, LOADING SCREENS, GEAR CHANGES, DEATH, AND CANNOT BE REMOVED. You will get banned.

Anywho...

Go to "The Other World" as people are calling it. Best done by using the boat from booty bay, going to the barrens, and before the boat stops, jump in the water and DC yourself (Sometimes it takes a long time).

Next, you should log in falling, and die. You should spawn by hammerfall.

-------------Don't Ressurect!-------------

You have to go to the spirit healer and take the sickness. When you do, que for Strand of the Ancients. It's important you go through otherworld before you que, not sure why but I only got the increases when going through this.

Next, hope you're attacking. You have to get into a demolisher before the OtherWorld Sickness wears off. When you do, line up with another demolisher - Its easiest if you have a friend join the BG with you. Get both drivers out of them, passenger side switching doesn't work.

Final Steps: When in a vehicle, you'll notice your health increases about 75% from before. Wasn't it supposed to go down with the sickness debuff? Well, it is. But it doesn't. You will notice if you leave the vehicle, your health normalizes after 1-2 seconds (Similar to how pets that spawn after you mount have low health, and it gets reset to full when the server 'notices' they didn't spawn with full health and are supposed to. For example, when a warlock hops off a mount you will see for a split second the pets health is around 4000 as opposed to the 10000 total, and it quickly refills to full after that split second). Well, the same idea is here. When in one driver seat, click leave vehicle (or macro/keybind etc to speed it up) and BEFOREYOUR HEALTH 'RESETS' down to its lower value, hop into the second demolisher.

IMPORTANT: NO TURNING BACK AFTER THIS POINT.

You will see your health has increased a second time, another 75%. The 'switched' 75% is permanent, but the static 75% (the original) leaves when you exit the vehicle after this and do not re-enter one in the 1-2 second time frame. If you wish to continue stacking just do the hop/switch repeatedly, between the two. If you have a slow internet (700 ms) like me it will work every time, but with lower MS it might be slightly harder to get the lag to help you as much. Simply repeat until you hit any amount of stats you want or until the debuff wears off. Your stats last even after the Sickness wears off. It's permanent.

Proof: My character is --Banned-- on Torthreldin, im currently doing Arenas and have 1.4 million health, and 1.2 million mana. Whisper me and I'll come to you to show dying/gear/loading screens etc doesn't remove the stats. I'm queing from Orgrimmar right now.

Ride your land mount while in flight form

Requirements:
-Be a druid.
-Have flight form.
-Have a land mount.
-Be in northrend/outlands.

Step 1: Queue for a battleground while in flight form at ground level.
Step 2: Enter battleground while still in the same spot and in flight form.
Step 3: Mount up in battleground.
Step 4: Leave battleground.
Step 5: Enjoy your quirky slow flying land mount while still being a bird!



[Engineering] Make up to 800G/Hour in Sholazar! (3k/Hour for Multiboxers!)

So engineering really aint the best moneymaker, neither is it good for anything other than "fun". But (!) there is one thing that engineering is useful for... "What's that O' Great Wildhunter?" You may ask yourself. Well, the answer is simple, Gas Clouds.

Sholazar has for a long time been known as the best Herbalism/Mining place, but a problem is, its way to crowded, just like Icecrown. So really, the money aint that great. So im going to show you how to make alot of money in Sholazar, even when its crowded.

First of, you will need Zapthrottle Mote Extractor - Item - World of Warcraft the good old Mote Extractor from TBC. This great device has saved many broke people throughout the years, and it will now save you from being broke.

Second, you may have herbalism/mining as a secondary proffesion, just for a little extra money.

With the path I use, I use about 10 minutes around Sholazar, every run results in 2-3 Eternal Fire and 1-2 stacks of Saronite, a few Crystallized/Eternal Shadow, earth and water. And maybe a few gems/titanium ore if im lucky.
The spawnrate on Gas Clouds and Mining/Herb nodes is far from too long. You can probably reduce the size of the path by 50% (cutting down on a few nodes/clouds) and still you wont have to wait for the respawn.

The difference between the Gas Clouds from Outlands and those in Northrend is that the ones in Northrend usually doesnt move more than maximum 10 yards away from their spawn-point. Thus making it alot easier to follow a route as you wont have to fly in a 30 yards radius around each spawnpoint.

And here is the route:



I usually fly from Dalaran -> River's Heart (Middle of Sholazar) since it saves me the amazing amount of 60s or something, since I'm not flying to Nesingwary. And from there, I fly straight South till I get tothe path, then I just start following it to the east, and circle around Sholazar, following the path. (Note: This is the best path to follow, I've tried modifying it many times, but still this is the best.)

The pinpoints on the map are pretty much accurate of where you can find Gas Clouds, I have decided not to tag Saronite/Herbs on the map, seeing as this is mainly for Engineers. (Please feel free to modify the map with Saronite/herb spawns.)

Note: Each Gas Clouds contains 2-4 Crystallized Fire and 1x Crystallized Water. The Clouds are Named Steam Cloud, you cannot find them on Wowhead, seeing as they aint "objects". You can track them on the map if you ahve the mote extractor in your backpack, you can track both gasClouds and Ores/Herbs at the same time.

Now please, do try this out and leave some response.

Sent the ores and some Eternal Fire to my Warrior. Fyi, Eternal Fire goes for 28g each on my server, so now that bad money right there




Stats from ONE run:
Time spent: 09:28
Crystallized Fire: 28
Crystallized Water: 10
Crystallized Earth: 7
Crystallized Shadow: 16
Saronite Ore: 42
Titanium Ore: 3
Green Gems: 4
Blue Gems: 1
Total Gold: 203G - Using Current AH Price


Multiboxers - READ!

Too see how much you would earn per hour when multiboxing, you take
Code:
800g x The Amount of chars you box = The amount of gold you should be atleast be able to earn.

So basically. If you got five accounts with engineering on every one of them, all with mote extractor, you can get about two Eternal Fire from each of these clouds, giving you 50-60ish gold. Seeing as each of these clouds are pretty close (doesnt take you more than a minute, maximum two to get from one cloud to the next cloud.) You will earn the amazing amount of 3k/hour! (Considering you get 1,7 eternal and two full of them would go for 55g (27,50 per piece) and you use a minute between each cloud.)
Now that, is really epic.

Please, do keep in mind that everything in the Guide section that involves selling something via the AH depends on your server's economy.

How to Make Gold with Inscription

Inscription is a great profession, the best part is that glyph prices are based on availability opposed to material costs. So the best thing you can do to increase your profit potential is to make your glyphs available, I'll talk more about that in the glyph section below. There are three main ways to make gold with Inscription. You can sell glyphs, vellums or Darkmoon Cards. Darkmoon Cards are risky, vellums are consistent but not incredibly profitable and glyphs have the potential to make a few hundred gold in just 10-20 minutes.

Creating Glyphs for Profit
As mentioned above, the best part about being a scribe is the disconnect between material costs and glyph value. You can make 20-30g on a glyph just for being the person who has it at the right time. This is supply and demand at it's finest. The best way to make yourself available is to link your book in trade along with a flat price (say, 20g). However, you can make a lot more in World of Warcraft by posting otherwise unavailable glyphs on the Auction House and hope that someone else doesn't undercut you before a paying customer buys your glyph.

Making glyphs available can be tough if you haven't discovered any unique glyphs (but not impossible). At every opportunity you need to use Northrend Inscription Research and Minor Inscription Research to discover more glyphs. You should also look for affordable Book of Glyph Masteries to the post Patch 3.1 glyphs. These glyphs are easily the most valuable since they are still very rare and are among the best major glyphs in the game.

When you're not advertising by linking your book in trade, deciding which glyphs to make and post on the Auction House is the challenge. The strategy I use is to search the Auction House for every glyph, leaving the Name field empty and selecting Glyph on the left:



Then sorting by Bid Total (make sure when it sorts it doesn't sort just the visible page, if you see outlandish prices then it's working) Scroll your way down until you find an expensive glyph that you can make. Search for that glyph to see if there are any listed cheaper, if not then write it down to craft it. Come up with a dozen or so glyphs to craft this way and craft them. This should take 10-20 minutes and net you hundreds of gold.

Some glyphs in World of Warcraft won't show up this way because they simply aren't posted, and these are the best glyphs to sell! When you post a glyph that isn't posted yet start the price between 40 and 50g (for a normal glyph), anything higher (depending on the glyph)
and you'll be encouraging your potential customers to find an Inscriptionist in their guild to make it for them.

Popular Glyphs:

Glyph Class Value Source
Glyph of Dash Druid 45G Discovery
Glyph of Starfall Druid 45G Discovery
Glyph of Mend Pet Hunter 45G Discovery
Glyph of Penguin Mage 45G Discovery
Glyph of Obliterate Death Knight 40g Discovery
Glyph of Avenger's Shield Paladin 40g Discovery
Glyph of Mortal Strike Warlock 40g Discovery
Glyph of Arcane Intellect Mage 37g Discovery
Glyph of Conflagrate Warlock 35g Discovery
Glyph of Healing Wave Shaman 35g Discovery
Glyph of Incinerate Warlock 35g Trainer
Glyph of Health Funnel Warlock 35g Trainer
Glyph of Swiftmend Druid 35g Discovery
Glyph of Dark Death Death Knight 34g Trainer
Glyph of Steadyshot Hunter 34g Discovery
Glyph of the Ghoul Death Knight 32g Trainer
Glyph of Revive Pet Hunter 31g Discovery
Glyph of Hemorrhage Rogue 30g Discovery
Glyph of Unbreakable Armor Death Knight 30g Trainer
Glyph of Vanish Rogue 30g Discovery
Glyph of Deadly Throw Rogue 30g Discovery
Glyph of Shadowfiend Priest 30g Discovery
Glyph of Blood Tap Death Knight 30g Discovery
Glyph of Renewed Life Shaman 25g Discovery
Glyph of Ghost Wolf Shaman 25g Discovery
Glyph of Water Walking Shaman 25g Discovery
Glyph of Rupture Rogue 25g Discovery
Glyph of Exorcism Paladin 25g Trainer
Glyph of Resonating Power Warlock 25g Discovery
Glyph of Seal of Light Paladin 25g Discovery
Glyph of Arcane Blast Mage 25g Discovery
Glyph of Thorns Druid 22g Discovery
Glyph of Blocking Warlock 20g Discovery
Glyph of Circle of Healing Priest 20g Discovery
Glyph of Frostbolt Mage 20g Discovery
Glyph of Aimed Shot Hunter 20g Trainer
Glyph of Fireball Mage 20g Discovery
Glyph of Lightwell Priest 20g Discovery
Glyph of Wyvern Sting Hunter 15g Discovery


Weapon and Armor Vellums
Enchanters use vellums to post their enchants on the Auction House. Weapon Vellums are used for weapon enchants and Armor Vellums are used for armor. Each vellum is crafted from cheap parchment and usually cheap ink. Use the table below to make note of your realm's Auction House prices and calculate the potential AH price of the vellum. If the price is competitive compared to the other listings, craft a bunch and make some gold.

Item Materials
2 Weapon Vellum Midnight Ink - 5 level 10-20 herbs Light Parchment x 2 (6c)
2 Weapon Vellum II Fiery Ink - random from lvl 40-50 herbs Celestial Ink - 5 level 40-50 herbs Heavy Parchment x 2 (6s)
2 Weapon Vellum III Ink of the Sea x 3 - 15 Northrend herbs Resilient Parchment x 2 (2g)
2 Armor Vellum Moonglow Ink - 5 level 1-10 herbs Light Parchment x 2 (6c)
2 Armor Vellum II Celestial Ink - 5 level 40-50 herbs Common Parchment x 2 (62c)
2 Armor Vellum III Ink of the Sea - 5 Northrend herbs Resilient Parchment x 2 (2g)


Darkmoon Cards of the North
Darkmoon Cards are turned in for an epic trinket during the Darkmoon Faire. However, you need to collect an entire deck, ace through eight, before being able to turn it in for the epic trinket. The trinkets are very valuable, but you have no say in which card you get. It costs a lot of money to craft a single random Darkmoon Card and you can be continually shafted on cards that are only worth ~20g.

It takes 10 Northrend herbs, on average, to produce a single Icy Pigment (which you need 12 of). However, you can exchange 10 Ink of the Sea for 1 Snowfall Ink. After doing the math, and creating a dozen cards myself, it takes about 80-100 Northrend herbs to get a single card. Even if Goldclover or Adder's Tongue is selling for 30g a stack, that's going to cost 120g per card. Lately, even the Aces can sell for as little as 80g. You should check your realm's Auction House to determine if this is something you're interested in. The possible results are as follows: Ace through Eight of Chaos, Ace through Eight of Undeath, Ace through Eight of Nobles and Ace through Eight of Prisms.

Sunday, December 13, 2009

How to Make Gold with Enchanting

Enchanting is one of the (if not THE) most expensive professions to level up. It can however be a good way to make money if you work it the right way. There are a couple basic ways to make gold with Enchanting: selling enchants and selling enchanting supplies.

Disenchanting
The first disenchanting strategy I will discuss involves buying greens and possibly blues if they are cheap enough, disenchanting them, and then selling the enchanting supplies you received. Often times the enchanting supplies you receive sell for more than the item will sell to a vendor or on the Auction House. You can guess by yourself to figure out what pieces of gear you might make gold off of by buying them and disenchanting them or you can use the addon Enchantrix, which will tell you how much an item is worth to you if you disenchant it. I suggest using this addon because it will provide you with a much more accurate number than guessing yourself and it will save you time from researching manually to figure out what items will be worth it to disenchant.

If you choose not to buy items to disenchant then you'll have to simply disenchant all the greens, blues, and purples you loot if you want to sell your Enchanting supplies. If you have a high level character a good way to get gear pieces to disenchant is by doing lower level instances that your character can plow through. If you go to the Instances section of this guide you'll find information regarding some of the best zones to take your character to in order to make gold.

Very basically, and if you are an Enchanter this is no new news, green armor usually disenchants into dust, green weapons usually disenchant into essences, blues usually disenchant into shards,and high level epic gear disenchants into crystals. Also, when you sell Enchanting supplies consider selling them in smaller units for very expensive supplies because for rarer or more expensive supplies players are often just looking to get the mats for one enchant for themselves.

Below is a list of instances and the common types of Enchanting supplies you can get from them. This will help you if you decide you'd like to farm Enchanting supplies.

Instance Instance Level Enchanting Supplies Common in Zone
Ragefire Chasm 13-16 Strange Dust, Glimmering, Shard, Magic Essence
The Deadmines 15-20 Strange Dust, Glimmering Shard, Astral Essence, Magic Essence
Wailing Caverns 15-21 Strange Dust, Glimmering Shard, Astral Essence, Magic Essence
Shadowfang Keep 18-25 Glimmering Shard, Soul Dust, Astral Essence
Blackfathom Deeps 20-27 Glimmering Shard, Magic Essence, Soul Dust, Astral Essence, Glowing Shard, Magic Essence
The Stockade 24-32 Glimmering Shard, Astral Essence, Soul Dust
Gnomeregan 24-33 Soul Dust, Mystic Essence, Glowing Shard, Astral Essence,
Razorfen Kraul 25-30 Glowing Shard, Soul Dust, Mystic Essence, Magic Essence, Glimmering Shard
Razorfen Downs 33-40 Radiant Shard, Glowing Shard, Vision Dust, Mystic Essence, Nether Essence
Scarlet Monastery 34-45 Radiant Shard, Vision Dust, Nether Essence, Glowing Shard, Mystic Essence
Uldaman 39-47 Radiant Shard, Dream Dust, Nether Essence, Glowing Shard, Vision Dust, Mystic Essence
Zul'Farrak 43-47 Radiant Shard, Nether Essence, Dream Dust
Maraudon 43-49 Brilliant Shard, Radiant Shard, Dream Dust, Eternal Essence
Sunken Temple 49-55 Brilliant Shard, Dream Dust, Eternal Essence,
Blackrock Depths 55-60 Brilliant Shard, Dream Dust, Eternal Essence,
Blackrock Spire 58-60 Brilliant Shard, Dream Dust, Eternal Essence,
Dire Maul 58-60 Brilliant Shard, Dream Dust, Eternal Essence,
Scholomance 58-60 Brilliant Shard, Dream Dust, Eternal Essence,
Strathholme 58-60 Brilliant Shard, Dream Dust, Eternal Essence,
Hellfire Ramparts 60-62 Arcane Dust, Planar Essence, Prismatic Shard
The Blood Furnance 61-63 Arcane Dust, Planar Essence, Prismatic Shard
The Slave Pens 62-64 Arcane Dust, Planar Essence, Prismatic Shard
The Underbog 63-65 Arcane Dust, Planar Essence, Prismatic Shard
Mana-Tombs 64-66 Arcane Dust, Planar Essence, Prismatic Shard
Auchenai Crypts 65-67 Arcane Dust, Planar Essence, Prismatic Shard
Old Hillsbrad Foothills 66-68 Arcane Dust, Planar Essence, Prismatic Shard
Sethekk Halls 67-69 Arcane Dust, Planar Essence, Prismatic Shard
Shadow Labyrinth 70 Arcane Dust, Planar Essence, Prismatic Shard
The Black Morass 70 Arcane Dust, Planar Essence, Prismatic Shard
The Steamvault 70 Arcane Dust, Planar Essence, Prismatic Shard
Magisters' Terrace 70 Arcane Dust, Planar Essence, Prismatic Shard
The Arcatraz 70 Arcane Dust, Planar Essence, Prismatic Shard
The Mechanar 70 Arcane Dust, Planar Essence, Prismatic Shard
Utgarde Keep 70-72 Infinite Dust, Cosmic Essence, Dream Shard
The Nexus 71-73 Infinite Dust, Cosmic Essence, Dream Shard
Azjol-Nerub 72-74 Infinite Dust, Cosmic Essence, Dream Shard
Ahn'kahet: Old Kingdom 73-75 Infinite Dust, Cosmic Essence, Dream Shard
Drak'Tharon Keep 74-76 Infinite Dust, Cosmic Essence, Dream Shard
The Violet Hold 75-77 Infinite Dust, Cosmic Essence, Dream Shard
Gundrak 76-78 Infinite Dust, Cosmic Essence, Dream Shard
Halls of Stone 77-79 Infinite Dust, Cosmic Essence, Dream Shard
The Culling of Stratholme 80 Infinite Dust, Cosmic Essence, Dream Shard
The Oculus 80 Infinite Dust, Cosmic Essence, Dream Shard
Halls of Lightning 80 Infinite Dust, Cosmic Essence, Dream Shard
Utgarde Pinnacle 80 Infinite Dust, Cosmic Essence, Dream Shard


Below are the average selling prices of Enchanting supplies on the Auction House.


Enchanting Supplies Average Price on Auction House (each)
Lesser Magic Essence 50s
Strange Dust 25s
Greater Magic Essence 50s
Small Glimmering Shard 5s
Lesser Astral Essence 20s
Large Glimmering Shard 50s
Greater Astral Essence 50s
Soul Dust 50s
Small Glowing Shard 5s
Lesser Mystic Essence 50s
Large Glowing Shard 1g
Greater Mystic Essence 1g
Vision Dust 1g
Small Radiant Shard 5g
Lesser Nether Essence 3g
Large Radiant Shard 10g
Greater Nether Essence 9g
Dream Dust 50s
Small Brilliant Shard 1g
Lesser Eternal Essence 5g
Large Brilliant Shard 2g
Greater Eternal Dust 15g
Illusion Dust 1g
Nexus Crystal 1g
Lesser Planar Essence 3g
Arcane Dust 1g
Small Prismatic Shard 1g
Greater Planar Essence 10g
Void Crystal 5g
Large Prismatic Shard 5g
Lesser Cosmic Essence 7g
Infinite Dust 5g
Abyss Crystal 100g
Dream Shard 10g
Small Dream Shard 4g


Selling Enchants
Selling Enchants is a bit more time consuming and complicated than simply disenchanting items and selling the supplies. The classic way for selling enchants is to advertise your Enchanting book in the trade channel and hope that some one will message you with an Enchanting request. The main problem with this approach is that it is time consuming. You can also now sell scrolls of enchants but in order to do this you'll need to purchase Vellum from Inscriptionists to enchant. Selling enchants can make you a lot of gold but the key to doing it is to have good enchants to sell. You will make far more gold in far less time if you simply have good enchants that have a strong demand. Often times it is worth spending the time to spend time farming Enchanting formulas for the large amounts of gold you can make selling the enchants later on. Also, if you have the gold you might want to consider investing in some Enchanting formulas that have a good steady demand. If you choose the right formulas this investment is usually recovered very quickly. This strategy also included buying Enchanting recipes with shards off of the vendor. With Enchanting, the more nonstandard formulas you have, the more gold you can make.

Below you will find some Enchanting recipes that you might want to consider investing in or farming. This list is by no means all inclusive and there are tons of enchants that might be very popular on your server that different from the ones listed below. Your best bet is to analyze your own particular server, watch for enchants that people are requesting, and monitor the prices enchants are selling for on the Auction House.

Enchant Average Price on Auction House (each) Where to Obtain Enchant Notes
Scroll of Enchant 2H Weapon - Massacre 1200g Vanessa Sellers in Dalaran
Scroll of Enchant Weapon - Berserking 1100g Vanessa Sellers in Dalaran
Scroll of Enchant Weapon - Mighty Spellpower 1000g Vanessa Sellers in Dalaran
Scroll of Enchant Weapon - Accuracy 900g Vanessa Sellers in Dalaran
Scroll of Enchant Chest - Powerful Stats 500g Vanessa Sellers in Dalaran
Scroll of Enchant Weapon - Black Magic 500g Vanessa Sellers in Dalaran
Scroll of Enchant Weapon - Mongoose 375g Drops off of Moroes in Karazhan This is BOP so you will have to farm it if you want it
Scroll of Enchant Weapon - Crusader 100g Eastern/Western Plaguelands (see maps below) This is BOE so you can buy it off the Auction House


This is where you can get the Crusader formula off of Scarlet Spellbinders (levels 57-58) in Western Plaguelands. The drop rate is close to 1%.



Below is where you can get the Crusader formula off of Scarlet Archmages (levels 55-57) in Eastern Plaguelands. These mobs are elites and the drop rate for the formula is about 1%.



Below is a list of profitable enchants that are trained by the Enchanting Trainer. Once again, these are only a few examples and you really need to look at your own server and analyze what there is a demand for and what is currently selling good.

Enchant Average Price on Auction House (each) Where to Obtain Enchant
Scroll of Enchant Weapon - Exceptional Spellpower 120g Trainer
Scroll of Enchant Bracer - Expertise 80g Trainer
Scroll of Enchant Bracers - Greater Spellpower 75g Trainer
Scroll of Enchant Gloves - Exceptional Spellpower 50g Trainer
Scroll of Enchant Gloves - Expertise 25g Trainer
Scroll of Enchant Bracers - Striking 50g Trainer

ARENA BUFFS (unccable,more rage,pop water/earthshield,MORE DMG +MORE)

Basically since arena doesnt remove debuffs if you can find a debuff that last long enough it can benefit you in arena. There are many curses and poisons which can prove really useful in arena.

For instance this curse I found could be extremly useful: Haunting Spirits - Spell - World of Warcraft

Will summon npcs that attack you for 10 dmg every once in a while.. In arena I had 10 of them on me because it procs fairly often..

This is useful for
Warrior: get tons of rage before the game even starts.
Healers: Break cc.
Mage: Proc fingers of frost.
Shamans: Proc shields like crazy.. Tons of mp5 or hp5.
Hunters: Fake dead them. They will go to person with highest agro (the opposite healer) and give lots of pushback.

Or in general **** people up when they are tab targetting. There are tons of possibilities with this debuff. It even last 5 minutes so you have lots of time for it to be useful. You get this debuff from Haunted Servitor in Shadowfang Keep. The servants can be killed by opposing players or by aoe but its still fun.

Heres a SS:



Here are some more good debuffs that I haven't had the time to test out but I looked them up for you. If the debuff timer is short such as 2 minutes or 1 minute you can enter que at the last second to make sure your debuff is on as long as possible. There are way more good debuff than this I just didn't have time to look through them all.

Ghosts
Curse of Horrors - Spell - World of Warcraft (works)
Haunting Phantoms - Spell - World of Warcraft

Extra Dmg for melee
Curse of Recklessness - Spell - World of Warcraft (doesnt make immune to fear)

Increases Damage
Boiling Blood - Spell - World of Warcraft
Curse of the Shattered Hand - Spell - World of Warcraft

CC Break
Rage of Thule - Spell - World of Warcraft
Plague Mind - Spell - World of Warcraft
Deadly Poison - Spell - World of Warcraft
Withered Touch - Spell - World of Warcraft
Toxic Saliva - Spell - World of Warcraft (good if works)
Lethal Toxin - Spell - World of Warcraft
Baneful Poison - Spell - World of Warcraft (highish dmg)
Volatile Infection - Spell - World of Warcraft
Volatile Infection - Spell - World of Warcraft
Volatile Infection - Spell - World of Warcraft
Infected Bite - Spell - World of Warcraft
Infected Bite - Spell - World of Warcraft
Dark Plague - Spell - World of Warcraft
Rage of Thule - Spell - World of Warcraft

Cool Thing
Infected Worgen Bite - Spell - World of Warcraft (turn into a worgen)

Sunday, December 6, 2009

How to Make Gold with Mining

This section will cover the different routes you can use to gather ore and other ways to make gold with mining.

Smelting Titansteel
Once you are skill level 450 skill you will be able to smelt Titansteel. The titansteel Bars go foraround 150G on average so check your server to see the local price. If you don't want to get the materials to make the Titansteel Bar yourself then you can sell the ability in trade chat and offer to smelt Titansteel for someone for a price.

Farming Ore
Farming ore is probably one of the most effective ways to make gold in World of Warcraft. Starting with the best ore to farm first and working our way down to the least profitable I will give you all of the routes on maps.

Ore Recommended Player Level
to Farm
Average Buyout Price (each)
Titanium Ore 77+ 7g
Thorium Ore 50+ 2g
Cobalt Ore 68+ 2g
Mithril Ore 45+ 1g 50s
Saronite Ore 73+ 1g
Adamantite Ore 62+ 1g
Fel Iron Ore 58+ 1g
Iron Ore 20+ 75s
Tin Ore 10+ 50s
Copper Ore None 25s

Farming Titanium Ore
Titanium Ore sells for an average of 7g each, that means you can expect to receive about 140g for a stack (depending on the server you are on). It was added in Wrath of the Lich King and can only be found in a the higher level zones in Northrend. It is best to farm Northrend zones early in the morning or late at night when everyone is still asleep or at work otherwise you may have problems finding nodes due to competition.

Titanium in Icecrown
It's recommended you have a flying mount and be 77+ to farm Titanium in this zone. Use the map below for the best results.


Titanium in Sholazar Basin
It is possible to do this next route without a flying mount but it is oftentimes so competitive you will have a hard time if you are on a ground mount. You will want to stick to just the outside loop if you are doing it on the ground, you probably want to be 75+ to do this route effectively. There are two different routes you can alternate between. All of the pillars have pretty good ore around the outside of them and so does the entire outer edge of the zone, mix and match onto the routes whenever you get bored.



Titanium in The Storm Peaks
This is another route you will want to be level 77+ for and have a flying mount. Most of the Titanium nodes will be found in caves so be sure to stop at all the caves marked on the map.



Farming Thorium Ore

Believe it or not, the most profitable non-rare spawn ore is Thorium which is from the original World of Warcraft. The reason behind this is simple, more and more people are power leveling their professions to 450 to get awesome Epic items in Wrath of the Lich King but none of these people want to go out and farm Thorium because you can't use a flying mount to farm it and most people would rather just buy it in the Auction House. This is bad for them, but good for those who want to make some money. So below I will give you the best 2 routes to get Thorium. Remember there are Rich Thorium Veins (required skill 275) and Small Thorium Veins (required skill 245).

Thorium in Silithus
You will most likely want to be around level 55 or higher to farm this route without getting killed frequently. Don't forget there are Ooze Covered Rich and Thorium Veins in this zone to be mined just like regular Rich Thorium Veins. Most of the nodes are around the hives where the bugs are.



Thorium in Un'Goro Crater
I have set the minimum skill for this route to 245 but keep in mind there are Rich Thorium Veins around the center and western edges that will require 275 skill to mine. It is vital that you make sure you go into the cave in the northeast and drop down into the Hive in the south in order to maximize your ore.

Farming Cobalt Ore
Cobalt ore typically sells for about the same as Thorium Ore, there are several advantages and disadvantages to each. For example, Cobalt Ore will require you to be a higher level and if you want to do it efficiently it is best that you have a flying mount and be level 77+ even though you will not need to be that level to not be killed. The mobs are also higher level around the Cobalt Nodes and there will be more competition. The advantage is, you can farm Cobalt Ore while you level in Northrend. So choose which one to farm based off your local Auction House, both are great.



Cobalt in Zul'Drak
I'm highly recommending you do not try to follow this route unless you have a flying mount because you will run into problems with walls and drop offs without one. It can be done without a flying mount but it may not be optimal. Also, there is a mix of Cobalt Deposits and Rich Cobalt Deposits, if you aren't 375 skill so you can mine both it also might not be optimal but technically you can farm the regular Cobalt Deposits at 350 skill.



Cobalt in Howling Fjord
There will also be a mix of Rich Cobalt Deposits and Cobalt Deposits in Howling Fjord but the skill I recommend is going to remain at 350 because there should be more regular nodes than not. You will also want a flying mount to complete the route effectively but you don't need one just watch out for parts of the route that don't use bridges and make sure you ride across them instead of following the route in some places.


Farming Mithril Ore
Here is another great ore from the original World of Warcraft that can be farmed for some profits. The reason people want this ore, is the same reason they want Thorium Ore. It takes awhile to farm by ground mount and they'd rather pay for it to power level their professions. If you're not level 80 don't worry, this step was made just for you!

Mithril in The Hinterlands
You don't need to be high level for this mining route, level 40+ will suffice, although some of the mobs on the eastern end can get as high as level 50. Obviously, it's always better to be higher level than the highest mob you're going to be near but it's doable without that.



Mithril in Tanaris
Tanaris is my favorite spot to mine Mithril Ore for the simple fact that the route is so easy. Yeah it looks like I just drew a circle on the map but there's more to it than that. This circle hits all of the major nodes and areas for Mithril in Tanaris. There isn't a better route and it's simple.



Farming Saronite Ore
You're probably shocked to see Saronite Ore this far down the list in the 5th position but there's an easy explanation as to why it's not as profitable as the above ore, it's over farmed. Yep, everyone in the world is out looking for Titanium Ore and what node is the place holder for Titanium? If you said Saronite, you're correct. There is so much Saronite farmed from the Northrend zones it's almost worthless, but not quite, you can still expect to get 40g for a stack of 20 on average and it has earned the position of the 5th best ore to farm, profit wise.

Saronite in Icecrown

You'll notice this route is almost an exact replica of the Titanium Route above. The only modification has been to fly southeast more over the Temples cause there's usually 3-5 Saronite Spawns in that region that you can get. You will probably find Titanium on the way too since Saronite is a placeholder for Titanium.



Saronite in Sholazar
Sholazar is usually the favorite for those players who just hit 77 and can ride their epic flying mount again. This route can also be farmed on land mount but its not recommended.



Farming Adamantite Ore
Adamantite Ore can be farmed for a moderate profit but it's not as important as the first five so I'll just give you one good map to use.



Farming Fel Iron Ore
Fel Iron is on the same par as Adamantite for making gold off of it, but it's probably easier to get because it's most prevalent in the beginning zone once you enter Outland, Hellfire Peninsula.



Farming Iron Ore
This is a step lower level players can do to make money if you aren't high enough to do the ones above. The mobs in zones with Iron are typically start at around level 20, therefore you need not be much higher to effectively follow this route.



Farming Tin and Copper Ore
Copper and Tin Ore can be farmed effectively by players 10+, it's an excellent step to use to help pay for your mounts at level 20 and 40. Unfortunately the best zone to do them in is The Barrens, a Horde zone, but have no fear, you can still get over there as Alliance. You can run south out of Ashenvale or take the boat from Stranglethorn, either will be a grand adventure for someone around level 10, good luck!



Converting Ore into Bars
With the introduction of Jewelcrafting, there usually isn't a price discrepancy between ore and bars because Jewelcrafters need to prospect ore, but sometimes there is, especially for nonprospectable ores. Before you post any of your ore up for sale make sure you check the price of bars and see if you can make more money just by smelting them. Also look for ore in the Auction House and see if any of it is cheap enough to buy and make into bars for profit. This is an easy way to make some cash without even going mining but it depends on your local Auction House.