Monday, January 3, 2011

Critter Kill Squad




I happened to be close to a guildy who was solo farming critter kills at the cave in EPL today. He needed a gem cut so I invited him to group and flew over. After cutting the gem, we talked about the achievement and I went AFK for awhile. When I came back, I rechecked the critter kills and found that it had increased considerably for the 10minutes that I was gone. We had gotten double credit for each critter kill. After testing my theory, we invited as many guildies as possible, ending up with 13. We then headed over to strath to summon them all, and then headed back to the instance. We proceeded to clear the tunnel repeatedly, getting 13x credit for every critter kill.

In order for it to work, you have to be in range of the AOE Class doing all the work. Havent tested the proximity, but its not instance server wide (cant just be in group anywhere in Eastern Kingdoms). A priest or mage does the trick perfectly, and should have enough mana (at 85) to clear the entire tunnel without drinking. We found it worked best when only one person AOE'ed and everyone else just ran behind. This same thing should work at any of the good critter kill places, with up to 40 raid Members.

An Example:



250-ish Critters @ 2-3 Min Respawn.

250 Critters x 13 Guild Members in Raid & Close Proximity = 3,250 Critter Kills From One Clear.

250 Critters x 40 Guild Members in Raid & Close Proximity = 10,000 Critter Kills From One Clear.

No comments:

Post a Comment